Draconic Evolution and Mekanism Issues #32

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opened 2026-08-18 21:38:14 -05:00 by averythesilly · 6 comments
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Issue for Draconic
When building any type of energy core with 5+ layers, after placing the 4th layer the build guide will completely disappear and will not work.

Issue for Mekanism
Mekanism Fusion Reactors dies after server restart/close, as heat instantly disapaits

**Issue for Draconic** When building any type of energy core with 5+ layers, after placing the 4th layer the build guide will completely disappear and will not work. **Issue for Mekanism** Mekanism Fusion Reactors dies after server restart/close, as heat instantly disapaits
averythesilly changed title from Multiple Issues to Draconic Evolution and Mekanism Issues 2026-08-18 21:38:46 -05:00
Owner

@StynaST For Issue 1

i will fix Issue 2

@StynaST For Issue 1 i will fix Issue 2
Owner

issue 1 already has fixes in the mod, or atleast should, the jar just isnt released as its bundled with the techguns & end seqence redo

Mekanism Fusion Reactors dies after server restart/close, as heat instantly disapaits

this is because the reactor loads but is running when the fuel isnt, from my personal testing, doing it all in 1 chunk fixed it p much every time. though will likely fork mek anyway and look into it

issue 1 already has fixes in the mod, or atleast should, the jar just isnt released as its bundled with the techguns & end seqence redo > Mekanism Fusion Reactors dies after server restart/close, as heat instantly disapaits this is because the reactor loads but is running when the fuel isnt, from my personal testing, doing it all in 1 chunk fixed it p much every time. though will likely fork mek anyway and look into it
Owner

oh wait LMAFo

oh wait LMAFo
Owner

i meant to say you for 1 lmafo

i meant to say you for 1 lmafo
Owner

issue 2 is caused by having the reactor in more than 1 chunk. as when the reactor controller is loaded, it checks for all reactor blocks, if parts of reactor isnt loaded, mek runs unform multi. the heat isnt lost, the multi is just unformed then reformed when all blocks become present.

issue 2 is caused by having the reactor in more than 1 chunk. as when the reactor controller is loaded, it checks for all reactor blocks, if parts of reactor isnt loaded, mek runs unform multi. the heat isnt lost, the multi is just unformed then reformed when all blocks become present.
Owner

Issue 1 resolved 277c3183d3

Issue 2 is just a chunk-border issue (see why above)

Issue 1 resolved 277c3183d3 Issue 2 is just a chunk-border issue (see why above)
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StynaST/friendpack#32
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